USS Enterprise (alternate reality)edit
From Memory Alpha, the free Star Trek reference
(split 2233)
| USS Enterprise | |
|---|---|
| Class: | Constitution |
| Registry: | NCC-1701 |
| Affiliation: | Federation Starfleet |
| Status: | Active (2258) |
- You may be looking for the prime universe USS Enterprise.
The USS Enterprise (NCC-1701) was introduced in 2258 as a Federation flagship. (Star Trek)
Contents |
[edit] Service history
The Enterprise proved to be no match for the technologically advanced weapons of the Narada. Nero chose not to destroy the Enterprise, but it was unable to contact Starfleet or to begin evacuating the inhabitants of Vulcan, as the Narada's drill platform, while in operation, prevented communications and transporter use. Following the destruction of Vulcan and the capture of Captain Pike, acting captain Spock intended to take the Enterprise to rendezvous with the rest of the fleet at the Laurentian system. However, after being forced to resign his command to James T. Kirk, the Enterprise reversed course in an attempt to intercept the Narada before it could strike Earth.
Emerging from warp in the atmosphere of Titan, the Enterprise hid from the Narada's sensors using the magnetic distortion of Saturn's rings, while beaming Spock and Kirk aboard the Romulan ship before its drill could be ignited. The Enterprise then pursued the Narada and prevented her from destroying the Jellyfish, which was being piloted by Spock. Before the Enterprise beamed him off, Spock set the Jellyfish on a collision course with the Narada; the impact detonated the red matter aboard the Jellyfish, creating a black hole which destroyed the Narada. The Enterprise was nearly pulled into the black hole, but the ship was saved when the ship's warp core was ejected and detonated, the shockwave from the blast propelling the Enterprise to safety.
Following the successful mission of the Enterprise, Pike was promoted to admiral, and James Kirk was assigned to command the Enterprise as his relief, with Spock as his first officer.
[edit] Command crew
- In 2258
- Commanding officer
- Christopher Pike
- Spock (acting)
- James T. Kirk (acting, later promoted) (Current)
- First officer
- Spock (Current)
- James T. Kirk (acting)
- Chief engineer
- Olson
- Montgomery Scott (Current)
- Chief medical officer
- Puri
- Leonard McCoy (Current)
- Helmsman
- McKenna
- Hikaru Sulu (Current)
- Navigator
- Pavel Chekov (Current)
- Communications officer
- Hawkins
- Nyota Uhura (Current)
This information establishes that Captain Pike and Spock were the only members of the prime Enterprise command crew from before Kirk who are known to have served on board the ship in the alternate universe. Officers such as Number One, Petty Officer Garrison, Phillip Boyce, and Jose Tyler do not appear.
See also: USS Enterprise (alternate reality) personnel
[edit] Technical data
[edit] Layout
The Enterprise's secondary hull, nacelle pylons and connecting neck to the primary hull all sloped into the shuttlebay, which was able to hold at least twenty shuttlecraft despite being shorter than the ship's bow. The hull had iridescent plates and a subtle Aztec pattern. The Enterprise's propulsion system included typical sub-light impulse engines, thrusters and faster-than-light warp nacelles. Thruster operation was seen when the ship rose from the atmosphere of Titan. The nacelles were highly curved and each culminated in a tip, both of which were shaped like a fin. The Bussard collectors glowed blue and the fins would open to reveal a glowing interior, when the ship engaged to warp. The deflector dish could also open and close.
The opening and closing deflector dish |
The impulse engine |
Opening warp nacelles |
The shuttlebay |
[edit] Rooms
The bridge was located beneath the sensor dome atop the ship. Its viewscreen was a single window encompassing the whole bridge. The captain sat in the center of the bridge in the command chair behind the helm and navigation consoles. The bridge was painted white and lit by numerous lights that would bathe the room red when red alert was signalled. There were numerous consoles with blue holographic monitors and six transparent touchscreen boards. A turbolift (which also had white/red lights) was located on the port side, while airlocked doors were on the starboard side.
The circular upper corridors were also painted white, though the floors were black. Ladders allowed crew members to go up or down to another corridor. The ship's appearance became gradually less futuristic looking as one went down in the ship, with visible ceiling railings in a communications relay room and a corridor to shuttlebay that had improptu walls made of pipes. The engineering section was an immense maze of pipes and tanks. Often the only sign of futuristic technology was the intercom. Metal catwalks crisscrossed upper levels in some areas, such as Water Turbine Section 3.
The Enterprise's warp core consisted of several intermix chambers, each approximately 3 stories tall. When ejected they were shot out though the ceiling (where an atmospheric forcefield presumably prevented decompressing the entire engineering section). They emerged from the lower part of the ship's neck, behind the hanger deck.
[edit] Weaponry
The Enterprise weapon systems consisted of six ball-turret phaser banks and photon torpedo launchers. Like the prime reality's refit of the ship, the torpedo bay was located in the neck and the phaser banks were placed on the bow, starboard and port sides of the bridge and its ventral counterpart. The phaser bolts were red. In the attack against the Narada, simultaneous rapid fire from all weapon ports was used to barrage the enemy.
Bow phaser bank |
The torpedo bay |
The torpedo launcher |
[edit] Transporters
Operation of the ship's transporters typically required that the target not move, relative to its own surroundings, before it could be dematerialized. The blue steps of the transporter glowed red when in use. Pavel Chekov was skilled enough in transporter operation that he could acquire a target that was in relative motion. Scotty later enabled the transporters to use his transwarp beaming formula, to enable Kirk and Spock to travel from the Enterprise – which was hidden within Saturn's rings – to the Narada, as the latter craft orbited Earth. The transporter room was within running distance of the bridge. (Star Trek)
| The Starships Enterprise |
|---|
| United Earth: XCV 330 • NX-01 |
| Federation: NCC-1701 • NCC-1701-A • NCC-1701-B NCC-1701-C • NCC-1701-D • NCC-1701-E • NCC-1701-J |
| Federation (Alternate Reality): NCC-1701 |
| Terran Empire (Mirror Universe): NX-01 • NCC-1701 |
[edit] Appendices
[edit] Background
The USS Enterprise was designed by Ryan Church. On the Starships Blu-ray featurette it is acknowledged the ship has elements of both versions of the Constitution-class, and was also inspired by the sleekness of a hot rod car. The film's bridge, upper corridors and turbolift, transporter room and sickbay were built as sets in Paramount Pictures, while the more industrial looking parts of the ship were filmed at a Budweiser brewery. According to production designer Scott Chambliss and others on the film's Blu-ray and Star Trek - The Art of the Film, the ship's white upper levels were inspired by Pierre Cardin's architecture. The filmmakers to resorted to using a plant for engineering because they lacked money.
Co-writer Roberto Orci explained the logic of having the Enterprise being built on Earth rather than in space, noting that components of the ship can be built on Earth and assembled anywhere and that the Enterprise is not "some flimsy yacht that has to be delicately treated and assembled." He also feels that it makes more sense to construct the ship within a natural gravity well rather than an area that will require an artificial gravity field. [1] Orci made these comments after a teaser trailer that was released prior to the film included footage, unseen in the movie itself, that showed the Enterprise under construction and being welded upon.
[edit] Size
The finalized length of the Enterprise is portrayed as 2379.75 feet (725.35 meters) in the Starships Blu-ray feature and Star Trek - The Art of the Film (see Note 4 in the book). Gizmodo blog writer Jesus Diaz was the first to reveal this number, citing as his source a "David B." of Bad Robot Productions. [2] Bob Plant of Round 2 Models provided the exact same figure, saying it was specified by the licensor of their planned model kit, who in turn had obtained it from ILM. [3] [4] In a separate interview, Plant also asked Enterprise designer Ryan Church, who said that he was unable to address the changed size (compared to that of the original series Enterprise) and that ILM or J.J. Abrams could probably better answer the question. [5]
The article on the movie in Cinefex #118 notes that "the reconfigured ship was a larger vessel than previous manifestations — approximately 1,200-feet-long [370 meters] compared to the 947-foot ship [288.6 meters] of the original series". The statement is immediately followed by a quote from Visual Effects Art Director Alex Jaeger:
Once we got the ship built and started putting it in environments, it felt too small. The shuttle bay gave us a clear relative scale — shuttlecraft initially appeared much bigger than we had imagined — so we bumped up the Enterprise scale, which gave her a grander feel and allowed us to include more detail.
Star Trek illustrator John Eaves recalls that before he finished working on the movie in October 2007, the size of the Enterprise had been very much undefined, anywhere between 3000 and 5000 feet (900 and 1500 meters). [6] [7] [8] A metric size chart dated September 10, 2007 shows the ship at 1200 meters in length (3900 feet), while some of the other vessels are also larger than in the later charts. (Star Trek - The Art of the Film) In the Starships Blu-ray feature, Alex Jaeger is showing an ILM size chart dated January 14, 2008, with the Enterprise length at 2500 feet (760 meters). Earlier on his blog, Jaeger had quoted the same figure from an unspecified early chart, adding that the size may have been somewhat reduced later on. [9] Other published size figures are summarized below:
- The length is stated as 2357 feet (718.4 meters) in a CG Society article on ILM's visual effects work for the film. [10]
- ILM model supervisor Bruce Holcomb said that the Enterprise is 2000 feet (600 meters) long in an interview for Studio Daily. [11]
- The Post Magazine article 'Star Trek' Returns gives a length of 3000 feet (900 meters). [12]
- Experience the Enterprise includes the following dimensions:
- Length: 2500 feet (760 meters)
- Saucer diameter: 1100 feet (340 meters)
- Height: 625 feet (190.5 meters) [13]
[edit] Apocrypha
The ship's dossier on the official movie website identifies the Enterprise as a Constitution-class heavy cruiser, the same as her prime universe counterpart, although this detail is not stated in the film. [14]. The website also notes that it is being "held in Beta Testing Ward 956 - approved for combat". The maximum speed of the Enterprise is given as warp 8.
As well as giving her class, length, saucer diameter and height, the Experience also lists the Enterprise's designer as "W. Matt Jefferies". It also states the D and E decks - located in the saucer - are used as offices and quarters for a crew of 1100, while F and G decks host the transporter room and sickbay. Decks N and O in the secondary hull contain engineering, while the cargo bay and shuttlebay (which is called a hangar) are on Deck R, and are able to house sixteen shuttlecraft.
[edit] External links
- USS Enterprise (alternate reality) at Memory Beta, the wiki for licensed Star Trek works
- Experience the Enterprise
