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*[[Michael Dorn]] as [[Ambassador]] [[Worf]]
 
*[[Michael Dorn]] as [[Ambassador]] [[Worf]]
 
*[[Denise Crosby]] as [[Admiral]] [[Sela]]
 
*[[Denise Crosby]] as [[Admiral]] [[Sela]]
  +
*Jim Hudson as Additional Voices
  +
  +
===Jim Hudson===
  +
'''Jim Hudson''' is an actor. He provided several voices for the ''Star Trek: Armada'' video game.
  +
  +
He also made appearances in the TV series "Marie" (1980-81), ''Bachelor Party'' (1984, with [[Coleen Maloney]], [[Arlee Reed]], [[Ben Slack]], [[Gerard Prendergast]], [[Brett Baxter Clark]], and [[John Bloom]]), ''Joe Versus the Volcano'' and ''Die Hard 2'' (both 1990)
  +
  +
'''See also:'''
  +
* {{IMDb-link|page=nm0399868|name=Jim Hudson}}
   
 
==Featured starship classes==
 
==Featured starship classes==
   
''These classes are stock with the game. This list does not include user-made ships.''
+
''These classes are stock with the game. This list does not include user-made ships. All stats and weapons are those used in the game, and are not [[canon]]. The only ones photographed are those that do not have a canon counterpart.''
   
 
===[[United Federation of Planets]] starships===
 
===[[United Federation of Planets]] starships===
*[[Federation mission scoutship|''Venture'' class]]
+
====[[Federation mission scoutship|''Venture'' class]]====
  +
*Role: Scout
*[[Defiant class|''Defiant'' class]]
 
  +
*Crew: 10
**USS ''Avenger''
 
  +
*Officers: 2
*[[Steamrunner class|''Steamrunner'' class]]
 
  +
*Construction Time: 15
*[[Akira class|''Akira'' class]]
 
  +
*Dilithium Cost: 100
**USS ''Jupiter''
 
  +
*Shield Strenght: 100
*[[Nebula class|''Nebula'' class]]
 
  +
*Weapons: 1 X Pulse Phaser
*[[Sovereign class|''Sovereign'' class]]
 
  +
*Special Weapons: Tachyon Detection Grid (allows detection of cloaked ships within range)
**[[USS Enterprise (NCC-1701-E)|USS ''Enterprise''-E]]
 
  +
*[[Galaxy class|''Galaxy'' class]] (non-buildable)
 
  +
====[[Defiant class|''Defiant'' class]]====
**[[USS Enterprise (NCC-1701-D)|USS ''Enterprise''-D]] (non-playable)
 
  +
*Role: Destroyer
*''Premonition'' class (non-buildable)
 
  +
*Crew: 80
  +
*Officers: 3
  +
*Construction Time: 24
  +
*Dilithium Cost: 200
  +
*Shield Strength: 150
  +
*Weapons: 2 X Pulse Phasers
  +
*Special Weapons: Anti-Matter Mines (these mines lie in wait until an enemy ship comes near, then home in and explode)
  +
*Prominent ships of the class: USS ''Avenger''
  +
  +
====[[Steamrunner class|''Steamrunner'' class]]====
  +
*Role: Cruiser (although truly artillery)
  +
*Crew: 250
  +
*Officers: 5
  +
*Construction Time: 45
  +
*Dilithium Cost: 400
  +
*Shield Strength: 120
  +
*Weapons: Tri-cobalt torpedoes (unguided, but with massive damage of and area effect)
  +
*Special Weapons: Engine Overload (disables the engines of enemy ships within range)
  +
  +
====[[Akira class|''Akira'' class]]====
  +
*Role: Cruiser
  +
*Crew: 200
  +
*Officers: 5
  +
*Construction Time: 40
  +
*Dilithium Cost: 400
  +
*Shield Strength: 300
  +
*Weapons: Phaser Beam
  +
*Special Weapons: Chain Reaction Pulsar (this weapon fires a powerful burst which bounces off targets, damaging them and gaining energy until it releases all of its energy on a final target)
  +
  +
====[[Nebula class|''Nebula'' class]]====
  +
*Role: Special Weapons
  +
*Crew: 300
  +
*Officers: 10
  +
*Construction Time: 110
  +
*Dilithium Cost: 1100
  +
*Shield Strength: 200
  +
*Weapons: Phaser Beam / Photon Torpedoes (low rate of fire)
  +
*Special Weapons: Shield Disruptor (disables the shields of enemy ships in range)
  +
::::: Gemini Effect (creates a duplicate of a friendly ship which, while only existing temporarily, is useful in battle)
  +
::::: Point Defense Phasers (destroys enemy torpedoes within range)
  +
::::: Engineering Teams (can be transported to friendly ships, restoring shields to at least 50% and increasing rate of repair)
  +
  +
====[[Sovereign class|''Sovereign'' class]]====
  +
*Role: Battleship
  +
*Crew: 400
  +
*Officers: 7
  +
*Construction Time: 80
  +
*Dilithium Cost: 800
  +
*Shield Strength: 750
  +
*Weapons: Phaser Beam / Quantum Torpedoes
  +
*Special Weapons: Corbomite Reflector (reflects enemy torpedoes back at the enemy)
  +
*Prominent ships of this class: [[USS Enterprise (NCC-1701-E)|USS ''Enterprise''-E]]
  +
  +
====[[Galaxy class|''Galaxy'' class]]====
  +
(non-buildable)
  +
*Role: Battleship
  +
*Crew: 600
  +
*Officers: 7
  +
*Shield Strength: 700
  +
*Weapons: Phaser Beams / Quantum Torpedoes
  +
*Prominent ships of this class: [[USS Enterprise (NCC-1701-D)|USS ''Enterprise''-D]] (non-playable, seen in cut-scene)
  +
''Premonition'' class (non-buildable)
  +
 
====USS Premonition (NX-80189)====
 
====USS Premonition (NX-80189)====
  +
[[Image:FedPremonition.jpg|right||thumb|The USS ''Premonition'']]
 
The Premonition was constructed in the year 2382, during an [[alternate timeline]] in which the [[Borg]] succeeded in invading and assimilating the majority of [[Starfleet]], the [[Federation]], the [[Klingon Empire]], and the [[Romulan Empire]]. It was under the command of [[Captain]] Thaddius Deming.
 
The Premonition was constructed in the year 2382, during an [[alternate timeline]] in which the [[Borg]] succeeded in invading and assimilating the majority of [[Starfleet]], the [[Federation]], the [[Klingon Empire]], and the [[Romulan Empire]]. It was under the command of [[Captain]] Thaddius Deming.
   
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Thanks to the assistance of the Premonition and the [[Enterprise-E]], [[Starfleet]] was eventually able to stop the [[Borg]] from conquering the [[Federation]] and further altering the timeline in favor of the [[Federation]]. Following the [[Borg]] withdrawal, the Premonition returned to the future and its status is unknown.
 
Thanks to the assistance of the Premonition and the [[Enterprise-E]], [[Starfleet]] was eventually able to stop the [[Borg]] from conquering the [[Federation]] and further altering the timeline in favor of the [[Federation]]. Following the [[Borg]] withdrawal, the Premonition returned to the future and its status is unknown.
  +
*Role: Hero Ship (if it is destroyed, you lose) / Battleship
 
  +
*Crew: 400
  +
*Officers: 7
  +
*Shield Strength: 2000
  +
*Weapons: Phaser Beams / Quantum Torpedoes
  +
*Special Weapons: Gemini Effect (creates a duplicate of a friendly ship which, while only existing temporarily, is useful in battle)
  +
::::: Temporal Stasis Field (temporarily freezes time for enemy ships contained within a specific area)
   
 
===[[Klingon Empire]] starships===
 
===[[Klingon Empire]] starships===
  +
*''NuQ'Duj'' class
 
*[[Klingon Bird-of-Prey|''B'Rel'' class]]
+
====''NuQ'Duj'' class====
  +
[[Image:Klingon NuQ'Duj.jpg|right|thumb|The NuQ'Duj class scout]]
*''SuQ'Jagh'' class
 
  +
*Role: Scout
*[[Vor'cha class|''Vor'cha'' class]]
 
  +
*Crew: 10
*''Fek'lhr'' class
 
  +
*Officers: 2
*[[Negh'Var type|''Negh'Var'' class]]
 
  +
*Construction Time: 15
**[[Martok]]'s [[flagship]]
 
  +
*Dilithium Cost: 90
**[[Toral]]'s flagship
 
  +
*Shield Strength: 90
*''Jach'eng'' class
 
  +
*Weapons: 1 X Disruptor Pulse Cannon
  +
*Special Weapons: Tachyon Detection Grid (detects cloaked ships within range)
  +
  +
====[[Klingon Bird-of-Prey|''B'Rel'' class]]====
  +
*Role: Destroyer
  +
*Crew: 40
  +
*Officers: 3
  +
*Construction Time: 24
  +
*Dilithium Cost: 180
  +
*Shield Strength: 135
  +
*Weapons: 2 X Disruptor Pulse Cannons
  +
*Special Weapons: Gravity Mines (when released, attaches to the hull of the nearest enemy ship in range and slows them down)
  +
*Cloaking Device
  +
  +
====''SuQ'Jagh'' class====
  +
[[Image:Klingon SuQ'jagh.jpg|right|thumb|The SuQ'jagh class cruiser]]
  +
*Role: Assualt
  +
*Crew: 350
  +
*Officers: 5
  +
*Construction Time: 40
  +
*Dilithium Cost: 400
  +
*Shield Strength: 300
  +
*Weapons: Photon Torpedoes
  +
*Special Weapons: Commando Team (launches a pod through enemy shields carrying commandoes that fight the crew of the enemy ships, if used in large enough numbers they will take over the ship)
  +
  +
====[[Vor'cha class|''Vor'cha'' class]]====
  +
*Role: Cruiser
  +
*Crew: 180
  +
*Officers: 5
  +
*Construction Time: 36
  +
*Dilithium Cost: 360
  +
*Shield Strength: 270
  +
*Weapons: Disruptor Beam
  +
*Special Weapons: Poleran Torpedo (fires through enemy shields and disables one of the enemy ship's subsystems)
  +
*Cloaking Device
  +
  +
====''Fek'lhr'' class====
  +
[[Image:Klingon Fek'lhr armada.jpg|right|thumb|The Fek'lhr class special weapons ship]]
  +
*Role: Special Weapons
  +
*Crew: 270
  +
*Officers: 10
  +
*Construction Time: 130
  +
*Dilithium Cost: 1300
  +
*Shield Strength: 180
  +
*Weapons: Disruptor Beams / Photon Torpedoes (low rate of fire)
  +
*Special Weapons: Death Chant (a battle cry that increases the rate of fire and crew effectiveness of friendly ships in range)
  +
::::: Repulsion Wave (a shockwave that disables the engines on enemy ships and pushes them away)
  +
::::: Ion Storm (a temporary artificial nebula that damages all ships within it, friendly or enemy)
  +
::::: Energy Dissipator (drains the energy for special weapons from all enemy ships within range)
  +
  +
====[[Negh'Var type|''Negh'Var'' class]]====
  +
*Role: Battleship
  +
*Crew: 360
  +
*Officers: 7
  +
*Construction Time: 72
  +
*Dilithium Cost: 720
  +
*Shield Strenght: 675
  +
*Weapons: Disruptor Beam / Photon Torpedoes
  +
*Special Weapons: Ion Cannon (a single powerful energy burst that causes extreme damage to a target)
  +
*Prominent ships of the class: [[Martok]]'s [[flagship]] (has cloaking device), [[Toral]]'s flagship (not playable)
  +
  +
====''Jach'eng'' class====
  +
[[Image:Klingon Jach'eng.jpg|right|thumb|The Jach'eng class superweapon]]
  +
*Role: Superweapon
  +
*Crew: 50
  +
*Officers: 5
  +
*Construction Time: 350
  +
*Dilithium Cost: 3500
  +
*Shield Strenght: 300
  +
*Special Weapons: Subspace Shockwave (a shockwave that travels out in one direction, destroying anything in its path until it dissipates, using it also destroys the firing ship)
   
 
===[[Romulan Star Empire]] starships===
 
===[[Romulan Star Empire]] starships===
  +
*[[Romulan scoutship|''Talon'' class]]
 
*''Shrike'' class
+
====[[Romulan scoutship|''Talon'' class]]====
  +
*Role: Scout
*''Raptor'' class
 
  +
*Crew: 10
*''Griffin'' class
 
  +
*Officers: 2
*''Shadow'' class
 
  +
*Construction Time: 15
*[[D'deridex class|''D'deridex'' class]]
 
  +
*Dilithium Cost: 100
**[[Sela]]'s flagship
 
  +
*Shield Strength: 100
*''Phoenix'' class
 
  +
*Weapons: 1 X Disruptor Pulse Cannon
*Omega Containment Vessel
 
  +
*Special Weapon: Tachyon Detection Grid (detects cloaked ships in range)
  +
*Cloaking Device
  +
  +
====''Shrike'' class====
  +
[[Image:Romulan Shrike Armada.jpg|right|thumb|A Romulan Shrike class destroyer]]
  +
*Role: Destroyer
  +
*Crew: 80
  +
*Officers: 3
  +
*Construction Time: 24
  +
*Dilithium Cost: 200
  +
*Shield Strength: 135
  +
*Weapons: 2 X Disruptor Pulse Cannon
  +
*Special Weapons: Romulan Spy (plants a Tal Shiar operative on an enemy ship, allowing you to see anything that ship can see)
  +
*Cloaking Device
  +
  +
====''Raptor'' class====
  +
[[Image:Romulan Raptor Armada.jpg|right|thumb|A Romulan Raptor class cruiser]]
  +
(has a striking resemblance to the [[Valdore type]] Warbird, but is not the same ship)
  +
*Role: Cruiser (although truly artillery)
  +
*Crew: 250
  +
*Officers: 5
  +
*Construction Time: 40
  +
*Dilithium Cost: 450
  +
*Shield Strength: 110
  +
*Weapons: Tri-cobalt torpedoes (unguided, but with massive damage of and area effect)
  +
*Special Weapons: Myotronic Inhibitor (disables the weapons of all enemy ships in range)
  +
*Cloaking Device
  +
  +
====''Griffin'' class====
  +
[[Image:Romulan Griffin Armada.jpg|right|thumb|A Romulan Griffin class cruiser]]
  +
*Role: Cruiser
  +
*Crew: 200
  +
*Officers: 5
  +
*Construction Time: 40
  +
*Dilithium Cost: 400
  +
*Shield Strength: 270
  +
*Weapons: Disruptor Beam
  +
*Special Weapon: Sensor Jammer (releases a subspace wave that disables the sensors of all enemy ships in range, blinding them)
  +
*Cloaking Device
  +
  +
====''Shadow'' class====
  +
[[Image:Romulan Shadow Armada.jpg|right|thumb|A Romulan Shadow class special weapons ship]]
  +
*Role: Special Weapons
  +
*Crew: 300
  +
*Officers: 10
  +
*Construction Time: 105
  +
*Dilithium Cost: 1050
  +
*Shield Strength: 180
  +
*Weapons: Disruptor Beam / Plasma Torpedoes (low rate of fire)
  +
*Special Weapons: Holo-Emitter (projects holo-images and warp signatures onto enemy ships making them think that they are enemies of each other, they start shooting each other)
  +
::::: Psyonic Blast (sends a psyonic wave onto an enemy ship, causing the crew to go temporarily insane and start killing each other)
  +
::::: Energy Shield Converter (transmits energy from the Shadow onto a friendly ship, reinforcing its shields)
  +
::::: [[Interphase cloaking device|Phase Cloak]] (both cloaks the ship and allows it to pass through matter)
  +
  +
====[[D'deridex class|''D'deridex'' class]]====
  +
(just called ''Warbird'' class in game)
  +
*Role: Battleship
  +
*Crew: 400
  +
*Officers: 7
  +
*Construction Time: 80
  +
*Dilithium Cost: 800
  +
*Shield Strength: 675
  +
*Weapons: Disruptor Beams / Plasma Torpedoes
  +
*Special Weapons: Shield Inversion Beam (takes shield energy away from an enemy target and transfers it to the warbird)
  +
*Cloaking Device
  +
*Prominent ships of this class: [[Sela]]'s flagship
  +
  +
====''Phoenix'' class====
  +
[[Image:Romulan Phoenix Armada.jpg|right|thumb|A Romulan Phoenix class superweapon]]
  +
*Role: Super Weapon
  +
*Crew: 50
  +
*Officers: 5
  +
*Construction Time: 40
  +
*Dilithium Cost: 3000
  +
*Shield Strength: 300
  +
*Special Weapon: Rift Creator (create a rift in space time, destroying everything within range, including itself)
  +
Omega Containment Vessel
   
 
===[[Borg Collective]] starships===
 
===[[Borg Collective]] starships===
  +
*Detector
 
  +
====Detector====
*Interceptor
 
  +
[[Image:Borg Detector Armada.jpg|right|thumb|The Borg Detector class scout]]
*Assimilator
 
  +
*Role: Scout
*[[Borg sphere]]
 
  +
*Crew: 30
*[[Borg diamond]]
 
  +
*Officers: 2
*[[Borg cube]]
 
  +
*Construction Time: 15
**[[Locutus]]'s cube
 
  +
*Dilithium Cost: 120
  +
*Shield Strength: 120
  +
*Weapons: 1 X Pulse Energy Cannon
  +
*Special Weapon: Tachyon Detection Grid (detects amy cloaked ships in range)
  +
  +
====[[Borg probe|Interceptor]]====
  +
*Role: Destroyer
  +
*Crew: 100
  +
*Officers: 3
  +
*Construction Time: 30
  +
*Dilithium COst: 250
  +
*Shield Strength: 188
  +
*Weapons: Energy Beam
  +
*Special Weapons: Transwarp Drive (allows the ship to instantaneously travel from any location to any other one on the map)
  +
  +
====Assimilator====
  +
[[Image:Borg Assimilator Armada.jpg|right|thumb|The Borg Assimilator class cruiser]]
  +
*Role: Cruiser
  +
*Crew: 200
  +
*Officers: 5
  +
*Construction Time: 50
  +
*Dilithium Cost: 500
  +
*Shield Strength: 375
  +
*Weapons: Energy Torpedoes
  +
*Special Weapons: Auto-Assimilator (lock on to an enemy ship with a blue beam that automatically transports members of the enemy crew to be assimilated and added to the crew pool)
  +
  +
====[[Borg sphere]]====
  +
*Role: Cruiser
  +
*Crew: 250
  +
*Officers: 5
  +
*Construction Time: 50
  +
*Dilithium Cost: 500
  +
*Shield Strength: 375
  +
*Weapons: Energy Beam
  +
*Special Weapons: Regeneration (increases repair and shield recharge rate)
  +
  +
====[[Borg diamond]]====
  +
*Role: Special Weapons
  +
*Crew: 350
  +
*Officers: 10
  +
*Construction Time: 140
  +
*Dilithium Cost: 1400
  +
*Shield Strength: 300
  +
*Weapons: Energy Beam / Energy Torpedoes (low rate of fire)
  +
*Special Weapons: Shield Remodulation (modifies the shields of a friendly ship to make them impervious to enemy attack)
  +
::::: Computer Override (emits an override signal to an enemy ship, allowing you to take control of it)
  +
::::: Nanites (injects nanites into the enemy communication system, scrambling there user interface)
  +
::::: Ultritium Burst (fires a powerful burst at multiple enemy targets, causing severe damage)
  +
  +
====[[Borg cube]]====
  +
*Role: Battleship
  +
*Crew: 1000
  +
*Officers: 7
  +
*Construction Time: 120
  +
*Dilithium Cost: 1200
  +
*Shield Strength: 1125
  +
*Weapons: Energy Beam / Energy Torpedoes
  +
*Special Weapons: Holding Beam (locks a tractor beam onto an enemy ship, holding it in place and transporting drones over to facilitate assimilation)
  +
*Prominent ships of the class: [[Locutus]]'s cube
   
 
===[[Ferengi]] starships===
 
===[[Ferengi]] starships===
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====Gray Eminence====
 
====Gray Eminence====
Continuing from the end of "A Good Day to Die", Toral escapes to a Romulan base near the border. Martok's fleet follows behind, and launches an assault to clear the sector of all Romulan presence. With Toral and the Romulans routed, the Klingons are free to shore up the Federation's defenses ahead of the Borg invasion.
+
Continuing from the end of "A Good Day to Die", Toral escapes to a Romulan base near the border. Martok's fleet follows behind, and launches an assault to clear the sector of all Romulan presence. With Toral and the Romulans routed, Martok announces that this is only the beginning of a larger war with the Romulans.
   
 
===Romulan campaign===
 
===Romulan campaign===
 
====Cloak and Dagger====
 
====Cloak and Dagger====
Admiral Sela is dispatched into Klingon space to rescue a noted Romulan scientist, Dr. Oldan, from a prison in the [[Krios]] system. Following the successful destruction of the prison, and the recovery of Dr. Oldan, Sela is called to the Neutral Zone by order of the [[Tal Shiar]].
+
The new war with the Klingons is proving costly for the Star Empire. Admiral Sela is dispatched into Klingon space to rescue a noted Romulan scientist, Dr. Oldan, from a prison in the [[Krios]] system. Following the successful destruction of the prison, and the recovery of Dr. Oldan, Sela is called to the Neutral Zone by order of the [[Tal Shiar]].
   
 
====A Call to Power====
 
====A Call to Power====
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====Unholy Alliances====
 
====Unholy Alliances====
Sela negotiates a temporary alliance with the Borg. In exchange for eliminating a major Klingon base, the Romulans will give Omega to the Collective. The Klingon presence is formidable, and includes several ''Jach'eng'' class doomsday weapons. Once the Klingon threat is eliminated, Sela reneges on the deal, and a vast cloaked fleet attacks and destroys the Borg base. With their links to Toral severed, and the Borg threat temporarily subdued, the Romulans can begin negotiations with the Federation and the Klingons.
+
Sela negotiates a temporary alliance with the Borg. In exchange for eliminating Toral's base, the Romulans will give Omega to the Collective. The Klingon presence is formidable, and includes several ''Jach'eng'' class superweapons weapons. Once the Klingon threat is eliminated, Sela reneges on the deal, and a vast cloaked fleet attacks and destroys the Borg base. With their links to Toral severed, and the Borg threat temporarily subdued, and the Omega particle secured, the Romulans can begin negotiations to end the war with the Klingons.
   
 
===Borg campaign===
 
===Borg campaign===
 
====Resurrection====
 
====Resurrection====
  +
[[Image:Locutus reborn Armada.jpg|right|thumb|The Locutus clone]]
In search of the Omega particle, the Collective attacks a Dominion base, and assimilates a Dominion cloning facility to create a clone of Jean-Luc Picard. Locutus is directed to assimilate the Omega particle at all costs.
 
  +
Having failed in acquiring the Omega particle from the Romulans, the Collective attacks a Dominion base so as to assimilates a Dominion cloning facility to create a clone of Jean-Luc Picard. Locutus is directed to acquire the Omega particle (which the Borg designate "Particle 010") at all costs.
   
 
====Assimilation====
 
====Assimilation====
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====Extermination====
 
====Extermination====
Establishing a staging ground for the construction of a transwarp gate in the Pleiadus Cluster - to return Omega to [[Unimatrix 01]] - the Collective encounters a space-dwelling lifeform, Species 9341, whose energy attacks drain crew from ships and stations. With little prospect for assimilation, the sector must be cleansed of the species' presence. Since standard weapons are ineffective against the mother creatures, the Borg diamond's [[ultritium]] burst weapon must be developed and deployed. With the gate constructed, and Omega returned to the [[Delta Quadrant]], Locutus is given a new objective: assimilate [[Earth]].
+
Establishing a staging ground for the construction of a transwarp gate in the Pleiadus Cluster - to return Omega to [[Unimatrix 01]] - the Collective encounters a space-dwelling lifeform, Species 9341, whose energy attacks drain crew from ships and stations. Species 9341 seems to be ammune to assimilation, therefore the sector must be cleansed of the species' presence. Since standard weapons are ineffective against the mother creatures, the Borg diamond's [[ultritium]] burst weapon must be developed and deployed. With the gate constructed, and Omega returned to the [[Delta Quadrant]], Locutus is given a new objective: assimilate [[Earth]].
   
 
====The Twilight Hour====
 
====The Twilight Hour====
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====A Line in the Sand====
 
====A Line in the Sand====
"The Twilight Hour" from the Federation's perspective. This time, however, the time-travelling ''Enterprise'' arrives with a combined Romulan and Klingon fleet. The original ''Enterprise'' travels back via the ''Premonition'''s temporal vortex to complete the causality loop. With the additional reinforcement, the Borg fleet is repelled. Locutus escapes via a transwarp gate, and the combined fleet pursues in standard warp.
+
"The Twilight Hour" from the Federation's perspective. This time, however, the peace conference has succeeded, and the time-travelling ''Enterprise'' arrives with a combined Romulan and Klingon fleet. The original ''Enterprise'' travels back via the ''Premonition'''s temporal vortex to complete the causality loop. With the additional reinforcement, the Borg fleet is repelled. Locutus escapes via a transwarp gate, and the combined fleet pursues in standard warp.
   
 
====The Alpha and the Omega, Part I====
 
====The Alpha and the Omega, Part I====
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The combined fleet uses the transwarp gate to journey into the heart of Borg space. A feint attack is quickly repelled by the Borg, but Worf in the ''Avenger'' and a small Klingon/Romulan fleet uses the diversion to sneak into the Unimatrix. A new transwarp gate is built using a captured Borg construction vessel, and the rest of the fleet jumps in. The Borg unimatrix and the Omega containment facility are attacked and destroyed, as is the cloned Locutus. At the last minute, the Collective dispatches a single Borg sphere back to [[2364]], destroying the [[USS Enterprise (NCC-1701-D)|USS ''Enterprise''-D]] just after "[[Encounter at Farpoint]]", thus erasing the victory. The ''Premonition'', protected from the changes in the timeline, travels back to eliminate the sphere (this provides a reference to an earlier comment by Picard in "Premonitions" - where he states he has seen the ''Premonition'' before).
 
The combined fleet uses the transwarp gate to journey into the heart of Borg space. A feint attack is quickly repelled by the Borg, but Worf in the ''Avenger'' and a small Klingon/Romulan fleet uses the diversion to sneak into the Unimatrix. A new transwarp gate is built using a captured Borg construction vessel, and the rest of the fleet jumps in. The Borg unimatrix and the Omega containment facility are attacked and destroyed, as is the cloned Locutus. At the last minute, the Collective dispatches a single Borg sphere back to [[2364]], destroying the [[USS Enterprise (NCC-1701-D)|USS ''Enterprise''-D]] just after "[[Encounter at Farpoint]]", thus erasing the victory. The ''Premonition'', protected from the changes in the timeline, travels back to eliminate the sphere (this provides a reference to an earlier comment by Picard in "Premonitions" - where he states he has seen the ''Premonition'' before).
   
  +
===Timeline===
 
The various campaigns of Armada are out of order with one another. This is the proper order of the story:
 
* Resurrection- BORG 1
 
* Cloak and Dagger- ROMULAN 1
 
* Premonitions- FEDERATION 1
 
* Call to Power- ROMULAN 2
 
* Paradise Revisited- FEDERATION 2
 
* Dark Omens- FEDERATION 4
 
* To the Gates of Sto'Vo'Kor- KLINGON 1
 
* Vendetta- FEDERATION 3
 
* The Enemy Within- KLINGON 2
 
* The Gauntlet- ROMULAN 3
 
* A Good Day to die- KLINGON 3
 
* Grey Eminence- KLINGON 4
 
* Unholy Alliances- ROMULAN 4
 
* Assimilation- BORG 2
 
* Extermination- BORG 3
 
* The Twilight Hour- BORG 4
 
* Once and Again- OMEGA 1
 
* A Line in the Sand- OMEGA 2
 
* The Alpha and the Omega- OMEGA 3
 
* The Alpha and the Omega, Part Two- OMEGA 4
 
   
 
==Multiplayer mode==
 
==Multiplayer mode==
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===Instant Action===
 
===Instant Action===
 
Instant Action is the single-player equivalent of multiplayer mode - the additional players controlled by computer. The player can make his or her own ships as they go along.
 
Instant Action is the single-player equivalent of multiplayer mode - the additional players controlled by computer. The player can make his or her own ships as they go along.
 
==Gemini effect==
 
In both Star Trek: Armada and [[Star Trek: Armada II]], the Gemini effect is a special ability of the [[Nebula class]] starship. The effect is caused by a beam of energy fired at an allied ship, which causes the target to shift in time, effectively bringing two instances of the ship into being. The effect is temporary, as one of the duplicates phases out of existence after a short period of time. The tactical potential of this experimental beam is considerable.
 
   
 
==See also==
 
==See also==

Revision as of 01:04, 5 July 2006

Star Trek: Armada is a Real Time Strategy (RTS) game, published by Activision in 2000. The game can be played either as a single-player campaign, or a multi-player Internet combat mode. In either mode, the player(s) build and maintain fleets and stations of one of four races: Federation, Klingon, Romulan, and Borg. The single-player mode is story-driven: the player has a series of objectives to complete 20 missions, in an intervowen storyline covering all four races.

One main gripe about Armada was that each race could only build six types of starships and two construction/collection ships, and that each race's ships were essentially the same ship with different sprites thus giving no race an advantage over the other. Fans dealt with these problems by creating a series of game modifications, or "mods" that ranged from cosmetic changes, to completely new games using the ST: Armada engine.

Voiceover Cast

Jim Hudson

Jim Hudson is an actor. He provided several voices for the Star Trek: Armada video game.

He also made appearances in the TV series "Marie" (1980-81), Bachelor Party (1984, with Coleen Maloney, Arlee Reed, Ben Slack, Gerard Prendergast, Brett Baxter Clark, and John Bloom), Joe Versus the Volcano and Die Hard 2 (both 1990)

See also:

  • Template:IMDb-link

Featured starship classes

These classes are stock with the game. This list does not include user-made ships. All stats and weapons are those used in the game, and are not canon. The only ones photographed are those that do not have a canon counterpart.

United Federation of Planets starships

Venture class

  • Role: Scout
  • Crew: 10
  • Officers: 2
  • Construction Time: 15
  • Dilithium Cost: 100
  • Shield Strenght: 100
  • Weapons: 1 X Pulse Phaser
  • Special Weapons: Tachyon Detection Grid (allows detection of cloaked ships within range)

Defiant class

  • Role: Destroyer
  • Crew: 80
  • Officers: 3
  • Construction Time: 24
  • Dilithium Cost: 200
  • Shield Strength: 150
  • Weapons: 2 X Pulse Phasers
  • Special Weapons: Anti-Matter Mines (these mines lie in wait until an enemy ship comes near, then home in and explode)
  • Prominent ships of the class: USS Avenger

Steamrunner class

  • Role: Cruiser (although truly artillery)
  • Crew: 250
  • Officers: 5
  • Construction Time: 45
  • Dilithium Cost: 400
  • Shield Strength: 120
  • Weapons: Tri-cobalt torpedoes (unguided, but with massive damage of and area effect)
  • Special Weapons: Engine Overload (disables the engines of enemy ships within range)

Akira class

  • Role: Cruiser
  • Crew: 200
  • Officers: 5
  • Construction Time: 40
  • Dilithium Cost: 400
  • Shield Strength: 300
  • Weapons: Phaser Beam
  • Special Weapons: Chain Reaction Pulsar (this weapon fires a powerful burst which bounces off targets, damaging them and gaining energy until it releases all of its energy on a final target)

Nebula class

  • Role: Special Weapons
  • Crew: 300
  • Officers: 10
  • Construction Time: 110
  • Dilithium Cost: 1100
  • Shield Strength: 200
  • Weapons: Phaser Beam / Photon Torpedoes (low rate of fire)
  • Special Weapons: Shield Disruptor (disables the shields of enemy ships in range)
Gemini Effect (creates a duplicate of a friendly ship which, while only existing temporarily, is useful in battle)
Point Defense Phasers (destroys enemy torpedoes within range)
Engineering Teams (can be transported to friendly ships, restoring shields to at least 50% and increasing rate of repair)

Sovereign class

  • Role: Battleship
  • Crew: 400
  • Officers: 7
  • Construction Time: 80
  • Dilithium Cost: 800
  • Shield Strength: 750
  • Weapons: Phaser Beam / Quantum Torpedoes
  • Special Weapons: Corbomite Reflector (reflects enemy torpedoes back at the enemy)
  • Prominent ships of this class: USS Enterprise-E

Galaxy class

(non-buildable)

  • Role: Battleship
  • Crew: 600
  • Officers: 7
  • Shield Strength: 700
  • Weapons: Phaser Beams / Quantum Torpedoes
  • Prominent ships of this class: USS Enterprise-D (non-playable, seen in cut-scene)

Premonition class (non-buildable)

USS Premonition (NX-80189)

File:FedPremonition.jpg

The USS Premonition

The Premonition was constructed in the year 2382, during an alternate timeline in which the Borg succeeded in invading and assimilating the majority of Starfleet, the Federation, the Klingon Empire, and the Romulan Empire. It was under the command of Captain Thaddius Deming.

The Premonition was originally concieved as a temporal research vessel, and served as a testbed for the advanced temporal drive research being done at the top secret Manheim Temporal research station. However, with the Borg invasion and the assimilation of several key planets including Vulcan, Andor, Tellar, Bajor, Qo'noS, and Romulus, the remnants of Starfleet turned the ship into a full scale battleship. The Premonition was launched in 2382, and immediately used its temporal drive to travel back to the year 2376; two days before the start of the Borg invasion of the Alpha Quadrant.

In one timeline, the Borg managed to assimilate Earth, despite the interference of the Premonition. However, the ship used its temporal vortex generator to send the Enterprise-E back in time to stop the Borg again.

Thanks to the assistance of the Premonition and the Enterprise-E, Starfleet was eventually able to stop the Borg from conquering the Federation and further altering the timeline in favor of the Federation. Following the Borg withdrawal, the Premonition returned to the future and its status is unknown.

  • Role: Hero Ship (if it is destroyed, you lose) / Battleship
  • Crew: 400
  • Officers: 7
  • Shield Strength: 2000
  • Weapons: Phaser Beams / Quantum Torpedoes
  • Special Weapons: Gemini Effect (creates a duplicate of a friendly ship which, while only existing temporarily, is useful in battle)
Temporal Stasis Field (temporarily freezes time for enemy ships contained within a specific area)

Klingon Empire starships

NuQ'Duj class

File:Klingon NuQ'Duj.jpg

The NuQ'Duj class scout

  • Role: Scout
  • Crew: 10
  • Officers: 2
  • Construction Time: 15
  • Dilithium Cost: 90
  • Shield Strength: 90
  • Weapons: 1 X Disruptor Pulse Cannon
  • Special Weapons: Tachyon Detection Grid (detects cloaked ships within range)

B'Rel class

  • Role: Destroyer
  • Crew: 40
  • Officers: 3
  • Construction Time: 24
  • Dilithium Cost: 180
  • Shield Strength: 135
  • Weapons: 2 X Disruptor Pulse Cannons
  • Special Weapons: Gravity Mines (when released, attaches to the hull of the nearest enemy ship in range and slows them down)
  • Cloaking Device

SuQ'Jagh class

File:Klingon SuQ'jagh.jpg

The SuQ'jagh class cruiser

  • Role: Assualt
  • Crew: 350
  • Officers: 5
  • Construction Time: 40
  • Dilithium Cost: 400
  • Shield Strength: 300
  • Weapons: Photon Torpedoes
  • Special Weapons: Commando Team (launches a pod through enemy shields carrying commandoes that fight the crew of the enemy ships, if used in large enough numbers they will take over the ship)

Vor'cha class

  • Role: Cruiser
  • Crew: 180
  • Officers: 5
  • Construction Time: 36
  • Dilithium Cost: 360
  • Shield Strength: 270
  • Weapons: Disruptor Beam
  • Special Weapons: Poleran Torpedo (fires through enemy shields and disables one of the enemy ship's subsystems)
  • Cloaking Device

Fek'lhr class

File:Klingon Fek'lhr armada.jpg

The Fek'lhr class special weapons ship

  • Role: Special Weapons
  • Crew: 270
  • Officers: 10
  • Construction Time: 130
  • Dilithium Cost: 1300
  • Shield Strength: 180
  • Weapons: Disruptor Beams / Photon Torpedoes (low rate of fire)
  • Special Weapons: Death Chant (a battle cry that increases the rate of fire and crew effectiveness of friendly ships in range)
Repulsion Wave (a shockwave that disables the engines on enemy ships and pushes them away)
Ion Storm (a temporary artificial nebula that damages all ships within it, friendly or enemy)
Energy Dissipator (drains the energy for special weapons from all enemy ships within range)

Negh'Var class

  • Role: Battleship
  • Crew: 360
  • Officers: 7
  • Construction Time: 72
  • Dilithium Cost: 720
  • Shield Strenght: 675
  • Weapons: Disruptor Beam / Photon Torpedoes
  • Special Weapons: Ion Cannon (a single powerful energy burst that causes extreme damage to a target)
  • Prominent ships of the class: Martok's flagship (has cloaking device), Toral's flagship (not playable)

Jach'eng class

File:Klingon Jach'eng.jpg

The Jach'eng class superweapon

  • Role: Superweapon
  • Crew: 50
  • Officers: 5
  • Construction Time: 350
  • Dilithium Cost: 3500
  • Shield Strenght: 300
  • Special Weapons: Subspace Shockwave (a shockwave that travels out in one direction, destroying anything in its path until it dissipates, using it also destroys the firing ship)

Romulan Star Empire starships

Talon class

  • Role: Scout
  • Crew: 10
  • Officers: 2
  • Construction Time: 15
  • Dilithium Cost: 100
  • Shield Strength: 100
  • Weapons: 1 X Disruptor Pulse Cannon
  • Special Weapon: Tachyon Detection Grid (detects cloaked ships in range)
  • Cloaking Device

Shrike class

File:Romulan Shrike Armada.jpg

A Romulan Shrike class destroyer

  • Role: Destroyer
  • Crew: 80
  • Officers: 3
  • Construction Time: 24
  • Dilithium Cost: 200
  • Shield Strength: 135
  • Weapons: 2 X Disruptor Pulse Cannon
  • Special Weapons: Romulan Spy (plants a Tal Shiar operative on an enemy ship, allowing you to see anything that ship can see)
  • Cloaking Device

Raptor class

File:Romulan Raptor Armada.jpg

A Romulan Raptor class cruiser

(has a striking resemblance to the Valdore type Warbird, but is not the same ship)

  • Role: Cruiser (although truly artillery)
  • Crew: 250
  • Officers: 5
  • Construction Time: 40
  • Dilithium Cost: 450
  • Shield Strength: 110
  • Weapons: Tri-cobalt torpedoes (unguided, but with massive damage of and area effect)
  • Special Weapons: Myotronic Inhibitor (disables the weapons of all enemy ships in range)
  • Cloaking Device

Griffin class

File:Romulan Griffin Armada.jpg

A Romulan Griffin class cruiser

  • Role: Cruiser
  • Crew: 200
  • Officers: 5
  • Construction Time: 40
  • Dilithium Cost: 400
  • Shield Strength: 270
  • Weapons: Disruptor Beam
  • Special Weapon: Sensor Jammer (releases a subspace wave that disables the sensors of all enemy ships in range, blinding them)
  • Cloaking Device

Shadow class

File:Romulan Shadow Armada.jpg

A Romulan Shadow class special weapons ship

  • Role: Special Weapons
  • Crew: 300
  • Officers: 10
  • Construction Time: 105
  • Dilithium Cost: 1050
  • Shield Strength: 180
  • Weapons: Disruptor Beam / Plasma Torpedoes (low rate of fire)
  • Special Weapons: Holo-Emitter (projects holo-images and warp signatures onto enemy ships making them think that they are enemies of each other, they start shooting each other)
Psyonic Blast (sends a psyonic wave onto an enemy ship, causing the crew to go temporarily insane and start killing each other)
Energy Shield Converter (transmits energy from the Shadow onto a friendly ship, reinforcing its shields)
Phase Cloak (both cloaks the ship and allows it to pass through matter)

D'deridex class

(just called Warbird class in game)

  • Role: Battleship
  • Crew: 400
  • Officers: 7
  • Construction Time: 80
  • Dilithium Cost: 800
  • Shield Strength: 675
  • Weapons: Disruptor Beams / Plasma Torpedoes
  • Special Weapons: Shield Inversion Beam (takes shield energy away from an enemy target and transfers it to the warbird)
  • Cloaking Device
  • Prominent ships of this class: Sela's flagship

Phoenix class

File:Romulan Phoenix Armada.jpg

A Romulan Phoenix class superweapon

  • Role: Super Weapon
  • Crew: 50
  • Officers: 5
  • Construction Time: 40
  • Dilithium Cost: 3000
  • Shield Strength: 300
  • Special Weapon: Rift Creator (create a rift in space time, destroying everything within range, including itself)

Omega Containment Vessel

Borg Collective starships

Detector

File:Borg Detector Armada.jpg

The Borg Detector class scout

  • Role: Scout
  • Crew: 30
  • Officers: 2
  • Construction Time: 15
  • Dilithium Cost: 120
  • Shield Strength: 120
  • Weapons: 1 X Pulse Energy Cannon
  • Special Weapon: Tachyon Detection Grid (detects amy cloaked ships in range)

Interceptor

  • Role: Destroyer
  • Crew: 100
  • Officers: 3
  • Construction Time: 30
  • Dilithium COst: 250
  • Shield Strength: 188
  • Weapons: Energy Beam
  • Special Weapons: Transwarp Drive (allows the ship to instantaneously travel from any location to any other one on the map)

Assimilator

File:Borg Assimilator Armada.jpg

The Borg Assimilator class cruiser

  • Role: Cruiser
  • Crew: 200
  • Officers: 5
  • Construction Time: 50
  • Dilithium Cost: 500
  • Shield Strength: 375
  • Weapons: Energy Torpedoes
  • Special Weapons: Auto-Assimilator (lock on to an enemy ship with a blue beam that automatically transports members of the enemy crew to be assimilated and added to the crew pool)

Borg sphere

  • Role: Cruiser
  • Crew: 250
  • Officers: 5
  • Construction Time: 50
  • Dilithium Cost: 500
  • Shield Strength: 375
  • Weapons: Energy Beam
  • Special Weapons: Regeneration (increases repair and shield recharge rate)

Borg diamond

  • Role: Special Weapons
  • Crew: 350
  • Officers: 10
  • Construction Time: 140
  • Dilithium Cost: 1400
  • Shield Strength: 300
  • Weapons: Energy Beam / Energy Torpedoes (low rate of fire)
  • Special Weapons: Shield Remodulation (modifies the shields of a friendly ship to make them impervious to enemy attack)
Computer Override (emits an override signal to an enemy ship, allowing you to take control of it)
Nanites (injects nanites into the enemy communication system, scrambling there user interface)
Ultritium Burst (fires a powerful burst at multiple enemy targets, causing severe damage)

Borg cube

  • Role: Battleship
  • Crew: 1000
  • Officers: 7
  • Construction Time: 120
  • Dilithium Cost: 1200
  • Shield Strength: 1125
  • Weapons: Energy Beam / Energy Torpedoes
  • Special Weapons: Holding Beam (locks a tractor beam onto an enemy ship, holding it in place and transporting drones over to facilitate assimilation)
  • Prominent ships of the class: Locutus's cube

Ferengi starships

Cardassian starships

Son'a starships

Dominion starships

Breen starships

Other ships and stations

  • Borg Omega Containment Station
  • 9341 Mother
  • 9341 Entity

Specified starships and starbases

Federation

  • Starbase 612: a Starfleet base located in the Beta Quadrant that was attacked by the Borg in 2376.

Setting

The game takes place on and around stardate 53550 (as well as a brief interlude into 2364), just after the end of the Dominion War. Relations between the allies have deteriorated slightly, with the Romulans and the Klingons once again in dispute.

Single-player campaign

Federation campaign

Premonitions

The USS Enterprise-E, accompanied by two Akira-class ships, must eliminate rogue Jem'Hadar attack ships in the sector, in order to secure colonisation efforts. During the mission, a temporal vortex is detected, and a Starfleet vessel emerges, pursued by two Borg spheres. The vessel is the USS Premonition, and its CO, Captain Thaddeus Demming, informs Captain Picard that a major Borg invasion is imminent. Within the hour, a force of Borg ships will attack and destroy the nearby Starbase 612, the first step to the assimilation of the Alpha Quadrant.

"Captain's Log, Stardate 53550.8, With the Dominion war over, and matters stabilizing in the Alpha Quadrant, the Enterprise is helping to re-establish an outpost in the Barisa system. Though we are not expecting any conflicts, there have been rumours of renegade Dominion ships in the area, who have refused to accept the Federation/Dominion treaty. The Enterprise is being sent to protect the outpost, should any hostilities arise."

Paradise Revisited

Ambassador Worf, on temporary assignment to the Ba'ku settlement, and commanding the USS Avenger, must eliminate a force of Son'a warships intent on reclaiming the planet. He receives word of the Borg invasion, and heads to Qo'noS to gain reinforcement.

"Acting Captain's Log, Ambassador Worf I have been temporally re-assigned from my duties on the Klingon home world, to mediate a situation developing in the Bak'u system. Starfleet has given me command of the USS Avenger, to deal with any hostilities that may arise."

Vendetta

En route to Qo'noS, Worf is ambushed by Toral, and a small force of Klingon warships. Outgunned, he must traverse the Ikolis Expanse, a hazardous region of space, to escape, salvaging vessels to assist along the way. In order to prevent Toral seizing the Klingon throne, Worf takes the Avenger into the Gamma Quadrant, and retrieves the Sword of Kahless.

"Acting Captain's Log, Stardate 53551.6 I am taking the Avenger through the Ikolis expanse. Though it is a treacherous area to navigate, it should reduce the voyage back to Qo-nos significantly."

Dark Omens

The Enterprise arrives at Starbase 612, to find its defense fleet in ruins, and most of the station's facilities heavily damaged. The player must salvage as many ships as possible, and bring local stations back on-line in order to repel a second wave of attack, including an assault by assimilated Starfleet vessels, and eliminate the local Borg base.

"Captain's Log, Stardate 53551.6 We have been hailing Starbase 612 ever since we recived the USS Premonition's warnings about the Borg. There has been no response. I fear we might be too late..."

Klingon campaign

To the Gates of Sto'vo'kor

The Borg have struck at Klingon territory as well. Chancellor Martok must lead an assault on a Borg force attacking the Gamma Eridon sector. Once the Borg have been eliminated, Martok heads for his command base to find out why expected reinforcements did not appear.

The Enemy Within

Having escaped from Worf in "Vendetta", Toral has assembled a formidable fleet, and launches an assault on Martok's starbase. The base must be held until the Avenger arrives, when Martok evacuates to the Defiant-class vessel, and leaves the sector, bound for Qo'noS, to present the Sword of Kahless to the Klingon High Council.

A Good Day to Die

Qo'noS is embroiled in conflict as Martok arrives aboard the Avenger. Worf's vessel is refitted with a cloaking device, and dispatched to trail Toral. Martok must attack and destroy Toral's main base. Toral manages to escape the attack, with Worf in hot pursuit...

Gray Eminence

Continuing from the end of "A Good Day to Die", Toral escapes to a Romulan base near the border. Martok's fleet follows behind, and launches an assault to clear the sector of all Romulan presence. With Toral and the Romulans routed, Martok announces that this is only the beginning of a larger war with the Romulans.

Romulan campaign

Cloak and Dagger

The new war with the Klingons is proving costly for the Star Empire. Admiral Sela is dispatched into Klingon space to rescue a noted Romulan scientist, Dr. Oldan, from a prison in the Krios system. Following the successful destruction of the prison, and the recovery of Dr. Oldan, Sela is called to the Neutral Zone by order of the Tal Shiar.

A Call to Power

A Tal Shiar operative, Jal'par, informs Sela that a group of Ferengi vessels have discovered the Omega particle in a remote corner of space. The Ferengi, unaware of the value of their discovery, are preparing to sell it to the Cardassians. Sela must intercept the trade, and seize Omega for their own uses. The Ferengi are easily bought off, and the Cardassians are eliminated. As the specially constructed containment vessel retrieves the particle, Borg transwarp signatures are detected, and the fleet heads for Romulus.

The Gauntlet

With the Borg in pursuit, Sela's fleet must negotiate the sector to reach a Romulan starbase beyond a wormhole at its edge. The Klingons are also in the sector, and Sela's fleet is too small and too vulnerable to take on a large force. The containment vessel is taken through the wormhole, and Jal'par remains behind to deal with the Borg threat.

Unholy Alliances

Sela negotiates a temporary alliance with the Borg. In exchange for eliminating Toral's base, the Romulans will give Omega to the Collective. The Klingon presence is formidable, and includes several Jach'eng class superweapons weapons. Once the Klingon threat is eliminated, Sela reneges on the deal, and a vast cloaked fleet attacks and destroys the Borg base. With their links to Toral severed, and the Borg threat temporarily subdued, and the Omega particle secured, the Romulans can begin negotiations to end the war with the Klingons.

Borg campaign

Resurrection

File:Locutus reborn Armada.jpg

The Locutus clone

Having failed in acquiring the Omega particle from the Romulans, the Collective attacks a Dominion base so as to assimilates a Dominion cloning facility to create a clone of Jean-Luc Picard. Locutus is directed to acquire the Omega particle (which the Borg designate "Particle 010") at all costs.

Assimilation

The Borg have assimilated Jal'par, and learned the location of the Romulan starbase which is the temporary home of the Omega particle. With limited resources, the Borg must assimilate nearby vessels and starbases to gain enough ships to successfully capture the base. The Borg discover that the Federation is arranging a conference between the Romulans and the Klingons. Such an alliance would jeopardise the Collective's goals, and Locutus dispatches a vessel to intercept the Federation's ambassador, one Spock, before he reaches the conference.

This mission features the only appearance of the Breen in the game.

Extermination

Establishing a staging ground for the construction of a transwarp gate in the Pleiadus Cluster - to return Omega to Unimatrix 01 - the Collective encounters a space-dwelling lifeform, Species 9341, whose energy attacks drain crew from ships and stations. Species 9341 seems to be ammune to assimilation, therefore the sector must be cleansed of the species' presence. Since standard weapons are ineffective against the mother creatures, the Borg diamond's ultritium burst weapon must be developed and deployed. With the gate constructed, and Omega returned to the Delta Quadrant, Locutus is given a new objective: assimilate Earth.

The Twilight Hour

The Borg fleet has arrived in Sector 001, destroying the Utopia Planitia Fleet Yards. The Federation fleet has pulled back into Earth orbit for a last stand, and Locutus confronts Picard. "Resistance is, and always has been, futile" he says, revealing that the Federation's attempt to orchestrate peace between the Romulans and Klingons has failed - Spock has been assimilated. The Federation stands alone. Hopelessly outnumbered, the Federation fleet falls to the Borg advance. The Avenger is destroyed, the Enterprise escapes through a temporal vortex created by the Premonition, and the assimilation of Earth begins...

Omega campaign

Once and Again

As the Federation loses the battle for Earth, the Premonition opens a temporal vortex. The Enterprise travels back in time, arriving near the Romulan/Klingon border just in time to prevent the attack on Spock's vessel. With the Borg converging on the area, the Enterprise and the escort fleet must get Spock to the conference intact.

A Line in the Sand

"The Twilight Hour" from the Federation's perspective. This time, however, the peace conference has succeeded, and the time-travelling Enterprise arrives with a combined Romulan and Klingon fleet. The original Enterprise travels back via the Premonition's temporal vortex to complete the causality loop. With the additional reinforcement, the Borg fleet is repelled. Locutus escapes via a transwarp gate, and the combined fleet pursues in standard warp.

The Alpha and the Omega, Part I

The Borg transwarp signatures have been tracked to their primary base in the Alpha Quadrant, the Pleiadus Cluster (from "Extermination"). In order to completely wipe out the Borg threat, the transwarp gate must be captured, so that the fleet can trace the Borg fleet back to the Delta Quadrant, and destroy the Omega particle.

The Alpha and the Omega, Part II

The combined fleet uses the transwarp gate to journey into the heart of Borg space. A feint attack is quickly repelled by the Borg, but Worf in the Avenger and a small Klingon/Romulan fleet uses the diversion to sneak into the Unimatrix. A new transwarp gate is built using a captured Borg construction vessel, and the rest of the fleet jumps in. The Borg unimatrix and the Omega containment facility are attacked and destroyed, as is the cloned Locutus. At the last minute, the Collective dispatches a single Borg sphere back to 2364, destroying the USS Enterprise-D just after "Encounter at Farpoint", thus erasing the victory. The Premonition, protected from the changes in the timeline, travels back to eliminate the sphere (this provides a reference to an earlier comment by Picard in "Premonitions" - where he states he has seen the Premonition before).


Multiplayer mode

In multiplayer mode, the aim is to be the last player standing. Each player can choose one of the four races, and must build up a fleet to eliminate the other players. Play is possible over local area networks or over the Internet via WON (World Opponent Network) servers. These servers are now being run by Vivendi Universal only until the demand for the game drops or people stop emailing them when the servers go down. The vessels and resources available can vary according to the settings used.

Instant Action

Instant Action is the single-player equivalent of multiplayer mode - the additional players controlled by computer. The player can make his or her own ships as they go along.

See also

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